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ABOUT ME

I am Julie Almoneda, experienced Lead 3D Artist with a 9 year demonstrated history of working in the game industry for both AAA console, PC and mobile games.

 

Being able to lead projects with efficient workflows and able to guide fellow artists with proper feedback while under pressure of providing quality 3D character and environment assets.

 

Also tries to keep up with updated techniques and workflows available.

Softwares

  • ZBrush

  • Autodesk Maya

  • Marvelous Designer

  • Substance Painter

  • Marmoset Toolbag

  • Unreal

  • Unity

  • Adobe Photoshop

Primary Skills

  • Sculpting

  • Modeling

  • Texture

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Secondary Skills

  • Rigging

  • Animation

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  • Artstation
  • Linkedin
  • Instagram
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